Here is an example of a Force.com Development Workflow that I use along with my team. Many aspects of Force.com development are discussed along with some tips and advice for best working with the platform.
Crowdsourcing code is not evil. Traditional software development jobs and employees will always be necessary for many reasons. Crowdsourcing is only a tool.
Moving from a 3D Artist to Software Engineer is no easy task. Many things must be considered as well as finding a way to satisfy both 3D art and Software Engineering needs at the same time. This post discusses the reality of making this change.